Version 5.7.8 (2020/10/05 v1170)
Thu Oct 15 14:46:19 2020

* Earth scene: Number of cells (X, Y, Z)  _______________ * 1 1 2
* Earth scene: Size of elementary cells (X, Y, Z, meters) * 1.000000 1.000000 0.050003
* Earth scene: Scene size (X, Y, Z, meters) _____________ * 1.000000 1.000000 0.100006
* Upward Sun direction (theta, phi, degree) _____________ * 0.000000 360.000000
* Number of directions __________________________________ * 100
* Max zenith angle of stored images _____________________ * 1.000000
* Number of stored images _______________________________ * 1
* Specular modeling _____________________________________ * 0
* Power threshold to stop rays __________________________ * 0.000000
* Scene exitance threshold to stop iterations ___________ * 0.000000
* Maximal number of iterations __________________________ * 100
* Maximum number of exiting ray per face per direction __ * 1
* Number of sub-cells for interception __________________ * 8
* Mode of Earth scene illumination ______________________ * 0 * Isotropic atmosphere *

* Spectral band	Lambda min	Lambda max (micron)	Mode *
	0	1.000000	1.000000	R

* Irradiance [W/m2/micron] and SKYL per spectral band (before backscattering) *
	* TOA (direct: sun direction)	* 734.200000	
	* BOA direct (sun direction) 	* 734.200000	
	* BOA diffuse                  	* 0.000000	
	* BOA Total                    	* 734.200000	
	* Total back-scattered to TOA  	* 0.000000	
	* Absorption                   	* 0.000000	
	* SKYL [0-100]               	* 0.000000	

Level	Iteration	Albedo / Temp	Extrapol. A / T	Exitance (W/m2/micron) (per spectral band) * 
  BOA	 1 	0.962432	0.000000	706.617603
     	 2 	0.962432	0.000000	706.617603
     	 3 	0.962432	0.000000	706.617603
     	 4 	0.962432	0.000000	706.617603
     	 5 	0.962432	0.962432	706.617603
     	 6 	0.962432	0.962432	706.617603
	 iterX 	0.962432	0.000000	706.617603

* band 0: % of lost energy [0-100] * 0.000000
* band 0: % of energy that has gone underground [0-100] * 205.573810

* Memory usage (GB) * 0.033
* Processing time (hours, minutes, seconds)  * 0 0 0